Flash Offerwall

Nexon America Partners With Adknowledge To Provide Massively Multiplayer Online Game Players With A Truly “Free-To-Play” Gaming Experience

Posted in Enhance Game Experience, Flash Offerwall, MMO Monetization, Offerwall Platform, Press Releases & Media Coverage on April 6th, 2010 by tim – 1 Comment

MMO-Focused Advertising Payment Gateway Maximizes Relationship Among Consumers, Advertisers and Game Publishers

Burlingame, Calif– April 5, 2010 –Super Rewards, an Adknowledge company and the leader in monetizing virtual currency for online games, today announced it is teaming with Nexon America, a pioneer of interactive entertainment software and the world’s leader in massively multiplayer online games, to bring free-to-play gaming to an even greater number of MMO game players. Players can earn in-game currency, called NX, by participating in consumer surveys and contests within Nexon’s games to purchase game gear and goods.

Super Rewards™ MMO-focused Advertising Payment Gateway was built to address the specialized requirements of large MMO gaming companies. This latest partnership with Nexon underscores the company’s commitment to providing the best experience for gamers, MMO game publishers, and advertisers alike. The Super Rewards-Nexon partnership benefits the entire MMO gaming ecosystem: Players have a powerful way to enhance their game experience while earning virtual currency, game publishers enjoy increased user engagement, and advertisers capture relevant, appropriate customer leads.

Super Rewards has a dedicated consumer survey product embedded into the product offering, allowing users to complete quick and easy surveys to earn in-game points and currency. Players can personalize their gaming experience by, with just a few clicks, answering a relevant survey or contest and, in the process, earn free cash for their favorite MMO games.

“We are very excited to bring Nexon’s users a highly rewarding and interactive game option that enhances their experience by allowing them to earn NX for free, while ensuring economy fidelity for Nexon America and significantly increasing revenues,” said Jason Bailey, GM Virtual Currency, Adknowledge.

“This new program provides an opportunity for our players to take advantage of the in-game NX item shops while enjoying our free-to-play games,” said Won Il Sue, Nexon America’s Vice President of Business Development.

Those interested in earning free NX should go to www.nexon.net, obtain a free Nexon Passport, and proceed to the “Get NX” page where they will be directed the Earn Free NX offers page.

About Adknowledge
Adknowledge, the 5th largest advertiser marketplace, utilizes powerful predictive technology to connect advertisers with consumers across multiple channels, including Social, Email, and Web Content. Adknowledge has grown to be the largest independent advertiser marketplace focused on high-quality alternatives to traditional search engine advertising. In the past two years, the company has acquired Super Rewards, MIVA, Cubics, Lookery, Mediarun, and Adonomics. Headquartered in Kansas City, Adknowledge has domestic offices in Los Angeles, San Francisco, Chicago, New York, and Florida, and international offices in Canada, the United Kingdom, and Australia. For more information, visit www.adknowledge.com

About Super Rewards
Super Rewards is a leading provider of monetization solutions for online games and social networks. The Super Rewards “offer wall” delivers highly targeted advertising offers to millions of global Web site and social network users. The platform seeks to maximize revenues for developers while allowing users to earn virtual currency in exchange for signing up for free products or trial offers. For more information, visit www.srpoints.com.

About Nexon America, Inc.
Nexon America Inc. is the North American publishing arm of Nexon Group, a pioneer of interactive entertainment software and the world’s leader in massively multiplayer online games. Based in Los Angeles, Nexon America was founded in 2005 to bring the best of online entertainment to the North American audience. The company’s growing library of titles includes the world famous franchise MapleStory, the new fantasy life of Mabinogi, the fast-paced, first-person shooter Combat Arms and the online, arcade-style multiplayer, hyper-puzzle action game PopTag!. The foundation of all Nexon America titles is the item selling business model, in which users access the full game for free and can later opt to pay for game enhancements.

Gold’s Gym Expands Its New Year’s Reach via Super Rewards

Posted in Brand Advertising, Case Studies, Customer Acquistion, Flash Offerwall, Offerwall Platform on March 17th, 2010 by tim – Be the first to comment

Gold’s Gym, a fitness gym combining diverse amenities with personal training to deliver the ultimate fitness experience, successfully employed an acquisition campaign with Super Rewards to generate awareness and sign-ups for their 7-day free trial during the seasonal New Year’s Resolution surge.  The campaign targeted males and females 25 years and older, seeking to improve their health and wellness as they moved into the New Year.

In the past, Gold’s Gym has done a great job of reaching the obvious audience – the potential members who participate in charity runs, shop at sporting goods stores and eat at healthy restaurant chains.  The integration with Super Rewards allowed Gold’s Gym to reach an incremental audience: consumers who are actively playing social gaming.  The social media consumer base was attractive to Gold’s Gym because it allowed them reach outside their comfort zone and provided the opportunity to expand their awareness, exposing them to everyone from professionals to students to stay-at-home moms. Bottom line, these people were not being touched by Gold’s Gym’s traditional marketing efforts.

Gold’s Gym was interested in running a short acquisition campaign focused on the first half of January to take advantage of those consumers who had New Year’s Resolutions fresh in their mind and still had the energy to reach those goals.  Because they were going after an incremental audience who may not have been as focused on researching gym memberships, the timing of the campaign was crucial.

Upon clicking through the Gold’s Gym offer on the Super Rewards Offerwall, the consumer was taken to a signup page within the Gold’s Gym website.  The main focus of the page was a short form allowing the consumer to sign up for their free 7 day VIP gym membership. To qualify for the VIP pass, all that was required was the consumer’s name, email, zip code and phone number. Step two of the VIP membership was the selection of the local gym the consumer was interested in trying and finally the consumer reached the printable VIP membership coupon.  Along the way, options are presented to sign up for a free fitness assessment with a certified trainer as well as enrollment for an extended 30 day trial.

After the initial 2 week test, the results were so positive the client requested we keep it running as a month long acquisition campaign. In the 30 days Gold’s Gym ran on the Super Rewards platform, they received a total of 15.5 million value-added impressions, generating 11,200 sign ups for Gold’s Gym’s free trial offer.

Flash Offerwall – Stay in the Game!

Posted in Conferences and Conventions, Enhance Game Experience, Flash Offerwall on March 12th, 2010 by tim – Be the first to comment

At the Flash Gaming Summit (http://www.flashgamingsummit.com) we rolled out the latest addition to our product suite, a native Flash offerwall. The news flash is that Flash developers now can monetize their games without having to take users out of their games.

Keeping users engaged with the game is a key concern of developers. With this release from Super Rewards, developers are able to avoid the jarring experience of taking users out of a Flash game, taking them to an HTML offerwall, and then requiring that they reload the entire application. Instead, users are kept in the game. Even more exciting, the monetization integration can be completed in less than one hour.

All of the features of our standard offerwall remain including the first offer management console with complete white and black listing functionality, the largest direct ad sales team in the industry with offices around the world, and industry leading yields.

As way of background, existing solutions were far from ideal. The most common approach has been to send users to a HTML offerwall. This requires users to leave the game and navigate to a new HTML offerwall. Once done with the wall, the user navigates back to the game which requires a complete reloading of the Flash file. The second, and less common, approach was to do a custom integration via XML. While this still provides the best end results, this path is significantly higher on development time. Keep in mind that with any of these integrations, users will still need to open a new window actually complete most offers as they are hosted on our advertiser’s website.

Full documentation can be found at http://super.kitnmedia.com/docs/FlashOfferwall_API.html with a demo live at http://super.kitnmedia.com/docs/FlashOfferwall_Demo.html (click “get more coins” to load the offerwall).

Contact your rep with questions, or give the team a shout at info@srpoints.com or 650-342-3496.