Archive for November, 2009

Jason Bailey, Super Rewards Founder, Invited to Speak at ICON2009 in Korea

Posted in Conferences and Conventions, Uncategorized on November 30th, 2009 by Super Rewards Team – Be the first to comment

Hundreds of video game makers, including star U.S. developer Activision Blizzard Inc., gathered Thursday to unveil their latest games at South Korea’s largest electronic gaming expo, G-Star 2009. This four-day event was kicked off in Busan and coupled with one of the top global gaming conferences, ICON2009 (International Content Creator’s Conference).

Jason Bailey, founder and former CEO of Super Rewards, the largest virtual currency monetization platform for online games and virtual worlds, was invited to speak at this prestigious conference where he shared his insights on future trends in online games.

Jason Bailey

Jason Bailey

G-star divided its online game zone into four themes — massive multiplayer online role-playing game (MMORPG), first-person shooter (FPS), action and casual games. New game technologies using devices, such as Internet-based TVs and smartphones, were also showcased at the event. One of the event highlights was Blizzard’s unveiling of their playable version of Starcraft II, the industry-leading strategy game.

Over 200,000 people were expected to attend, with 199 companies from 21 different countries participating in the show.

Korea Gaming Market Statistics:

  • Korea’s Game Market in Y2008 – 5.6T (Won) = CAD 5.181B.
  • Korea’s  Game Export overseas reached $10B
  • Korea’s Online Game Export: $1.9B. (40%  higher than Y2007)

Adknowledge Acquires SocialMedia.com

Posted in Press Releases & Media Coverage, Uncategorized on November 24th, 2009 by Super Rewards Team – Be the first to comment

Adknowledge, the largest privately-held advertising network, announced today that it has obtained the advertising business of SocialMedia.com. The move strengthens Adknowledge’s position as the leading monetization platform for publishers of social apps and social games.

In the past two years, Adknowledge has made four acquisitions in the social media space. Cubics, an Adknowledge company, delivers more than 700 million banner impressions daily to consumers using Facebook, MySpace, and other social networking sites. Super Rewards, another Adknowledge company, is the leading virtual currency platform. Together, they deliver over 10% of total daily page impressions on Facebook.

SocialMedia.com has been a pioneer in social advertising since 2007, building a Facebook ad platform that has allowed app developers to manage, market, and monetize their inventory. By adding the ad network business of SocialMedia.com, Adknowledge is providing publishers with increased monetization opportunities.

For more information about how this acquisition can benefit your company, contact your account manager or info@srpoints.com

Read the official Press Release:

http://www.marketwire.com/press-release/Adknowledge-1079016.html

Super Rewards Launches Highest Standard for Ad Offer Quality and Compliance

Posted in Alerts, CPA Monetization, Uncategorized on November 19th, 2009 by Super Rewards Team – Be the first to comment

Industry Leading Technology Enhances Offer Management Console to Ensure High Quality Offer Control

A critical component in developing a successful virtual currency system is effectively managing the user experience. In May, Super Rewards launched a tool to allow publishers to adjust on a five point scale the type of offers being displayed to their consumers (http://www.virtualgoodsnews.com/2009/05/super-rewards-announces-offer-management-console.html). We are glad to see other companies following in our footsteps.

Today, we set the next standard in offer control by releasing a new proprietary offer white listing tool embedded within the existing Super Rewards’ Offer Management Console for Publishers.  This provides publishers an unprecedented level of transparency and control to choose exactly what offers are shown to their unique user base.

Upon request, publishers can now enable white listing. This functionality allows a publisher to work with the Super Rewards account team to establish a set of specific offers that they choose to run on their offer wall.

Offers Whitelist

Offers Whitelist

Once enabled, publishers will have two sets of offers they can review:

1) An initial offer set that includes advertising offers that are reviewed, scrubbed, and tagged by Super Rewards to be in compliance with the Facebook and MySpace advertising guidelines.

2) A second broader set of optional advertising offers for a publisher to run IF their offer wall is running outside of Facebook or MySpace.

These offers can be searched, sorted and selected based on attributes like specific title, brand, category, geography and timeframe which are all ranked based on proprietary algorithms with an emphasis on estimated earnings potential, making it easy for publishers to identify and build a white list of offers that meet their specific user’s needs.

When a publisher enables this tool, only the offers that are put on their unique white list will be run on their specific games and applications.

“With more than 4,000 offers within the Super Rewards advertising inventory database and new offers being added every day, it is critical that we continue to build tools that provide our publishers with flexible options and greater control over the offers that are presented to their unique user base,” said Jason Bailey, Founder of Super Rewards. “We are proud to lead the efforts in raising the bar for online advertising protocol to ensure publishers and consumers continue to enjoy the best possible social and online gaming experience.”

Julie Craft Streaming LIVE on MashChat with Ben Parr

Posted in Conferences and Conventions, Press Releases & Media Coverage, Uncategorized on November 17th, 2009 by Super Rewards Team – Be the first to comment

Julie Craft, VP at Super Rewards, was an invited guest on MashChat to discuss innovation in Social Media with host Ben Parr.  Marsha Collier, well-known author, radio personality and educator specializing in technology and e-commerce, was also an invited guest and together they wowed the influential online community with tips and trends happening real-time in social media.

Super Rewards Invited to Speak at Innovate09

Posted in Conferences and Conventions, Press Releases & Media Coverage on November 12th, 2009 by Super Rewards Team – Be the first to comment

Super Rewards continues to strengthen its industry leadership position within the social media and virtual currency monetization space.  Super Rewards announced its deeper partnership with PayPal last week at PayPal’s Innovate09 event through the integration of PayPal’s platform X API, the world’s first truly global open payments platform. This integration will enrich the Super Rewards’ leading virtual currency offer platform to provide an even better user experience.

Julie Craft, Vice President of Public Relations and Marketing at Super Rewards, was invited to speak at Innovate09 on a panel discussing the progression of innovation in Social Media, along with the following esteemed industry leaders:  Andrew Shepard, VP of Hi5, Edwin Aoki, fellow and head of AOL Developer Network, Marsha Collier, author of eBay for Dummies, and Robert Goldberg, SVP and Business Operations at Zynga.

Read the press release about Super Rewards and PayPal partnership online:

http://www.marketwire.com/press-release/Super-Rewards-1070286.html

Visit PayPalX online:

https://www.x.com/index.jspa

Raffle Prize Winner at the PayPal X Innovate 2009 Conference

Posted in Conferences and Conventions, Uncategorized on November 9th, 2009 by Super Rewards Team – Be the first to comment

Congratulations to Ori Zaltzman, founder of utvee, for winning the Super Rewards Raffle at the PayPal X Innovate 2009 Conference!

Super Rewards’ Top 10 Key Takeaways - Virtual Goods Summit 2009

Posted in Conferences and Conventions, Gameplay Tips on November 5th, 2009 by Super Rewards Team – Be the first to comment

There has been a great deal of conversation the last several days in regards to the closing session at the Virtual Goods Summit. Super Rewards wanted to take a couple of minutes and highlight some of the other content that was discussed.

We will continue to work to drive the highest quality offers for the consumers who have come to love social and online games.

1. Virtual Goods Industry Booming – the industry is on track to be a $1B US industry with new participants from all over the world. It was encouraging to see that the VGS University had sold out educating hundreds of brand new developers who are thinking about entering this lucrative space. The IMVU team all got MoHawks for reaching $2M a month in revenue – sign of good times!

2. Emersion of New Industry Jobs – In its infancy many developers were flying solo and working out of their bedrooms, and now that the industry is flourishing we are seeing more and more individuals turning to incorporation and building out more sophisticated teams to take their social games to the next level. Some of these new titles include Virtual Economists, Game Analysts, Mobile Mavens, Virtual Goods Designers, Game Producers, Marketplace Managers, Platform Integration Specialists and Social Network Monetization Directors.

3. Virtual Currency Monetization Model Continues to Flourish – The model has been proven with month over month sustainable growth for more than two years now. Super Rewards was a pioneer in this industry in mid 2007 and now the marketplace is flooded with new entrants. Competition is a valuable motivator for all four of our customer sets, including advertisers, publishers, consumers and platform partners, because it is forcing all providers to focus on the key metrics of maximizing lead quality, user experience, monetization performance and ROI. We believe that only the ones that can truly excel in all four of these areas will be around at the 4th annual VGS.

4. Economy Balancing is Key – real world economists are having a hard time understanding why the same principals do not work in the virtual economies, but this VentureBeat article does an excellent job of summarizing the differences and why virtual economies are thriving: http://venturebeat.com/2009/10/30/why-virtual-economies-defy-the-rules-of-your-old-college-textbooks/

5. Industry Consolidation – This was one of the hottest topics at the event, in terms of who is buying who, which game giants are looking to acquire smaller game developers and at what price, and of course, the never-ending merging payment providers, who are all looking to leverage global strengths through consolidation. We believe this is only the beginning and there will be more consolidation as the industry matures and the time-to-market advantages will result in more acquisitions.

6. International Expansion – This will be the focus for 2010 and beyond as we see more Asian and European social networks grow with international developers jumping into this space, along with the development of more sophisticated tools to support language naturalization and global monetary conversions. Super Rewards is taking the lead by opening advertising sales offices around the world to focus on delivering localized direct advertising. This will make a huge difference by delivering a more relevant and personal user experience resulting in a higher ARPU for developers and better ROI for advertisers.

7. Social Graph Sophistication - Social network users are becoming savvier with vast and wide interests and preferences. The leading application developers are actively monitoring their user preferences and are taking great strides to accommodate them by creating a database of massive virtual goods inventory and offering unique selections at a range of price points that are targeted to specific users. Super Rewards is helping developers to achieve this goal by delivering direct and unique localized advertising offers utilizing our proprietary targeting algorithms.

8. Multivariate Testing and A/B testing is becoming more commonplace. In the early days, developers would pick a number out of a hat to set their exchange rate, but now developers are quite educated and understand the significance of testing to maximize their overall performance. They are investing in technology and partnering with Super Rewards and others to set up accurate testing models to better understand their user behaviors within various scenarios. We encourage developers to build testing technology into their actual game design for continuous improvement of the user experience and to maximize ROI.

9. Product Innovation – 2008-2009 was all about how fast a developer can re-skin a popular game title, but we are now starting to see a trend towards market differentiation with a more intense focus on product innovation. We are encouraged by the growth in sophisticated Flash animation, multi-dimensional story lines, in-Flash payment systems, and unique virtual goods inventory.

10. Diversification – At Super Rewards, we partner with thousands of game developers who have built wildly successful games and their focus has increasingly turned to product innovation and platform diversification. More and more developers are coming to us for advice and assistance in helping them port their games to other social networks, such as MySpace, Hi5, Bebo, etc., along with porting to the iPhone and other mobile platforms and even to building out their own stand alone website or gaming portal. This strategic maneuver is a great way for game developers to have more flexibility and control over their own destiny.

Please contact info@srpoints.com if you would like to talk with a Super Rewards consultant about any of these topics or to learn more about how we can help take your game to the next level!

SUPER REWARDS LAUNCHES NEW VIRTUAL CURRENCY OFFER PLATFORM ENHANCEMENTS

Posted in Press Releases & Media Coverage on November 5th, 2009 by Super Rewards Team – Be the first to comment

Super Rewards Harnesses Paypal’s Open Platform, Paypal X, To Provide

Developers with New In-Game Purchase Solutions

SAN FRANCISCO – PayPal X Innovate 2009 – Nov. 3, 2009 – Super Rewards has selected PayPal X, the world’s first truly global open payments platform, to enhance its virtual currency offer platform, which addresses the payment needs of millions of global consumers who are engaging daily in social games and virtual worlds.

The Super Rewards virtual currency offer platform allows game developers to give consumers an alternative way to easily and securely purchase their in-game virtual currency. Super Rewards integrated the Adaptive Payments APIs across the offer platform, allowing new features that deliver more choices and easier game play for consumers, while delivering another revenue stream to developers.

“Super Rewards is the industry leader, partnering with thousands of game developers around the world and reaching millions of consumers every day,” said Julie Craft, vice president of Publisher Relations. “Now, thanks to the PayPal’s Adaptive Payments APIs, we are able to provide a better way for consumers to engage in online games, and developers to get paid.”

“Super Rewards is among the first wave of innovators to take advantage of PayPal X to simplify consumers’ online payment experience while increasing revenue for game and social application developers,” said Osama Bedier, PayPal’s vice president of platform. “With PayPal X, developers can focus on what they do best – creating great applications – and we take care of all the complexity around payments.”

Super Rewards will launch the virtual currency platform enhancements at PayPal’s first dedicated developer conference, PayPal X Innovate 2009 on November 3-4, 2009 in San Francisco. The company will be onsite at the event and available to talk to any game developers interested in finding out how the Super Rewards offer management platform can increase user engagement while driving significant revenue to the developer.

About Super Rewards

Super Rewards is the largest provider of monetization solutions for online games and social networks. The product enables applications and online games to turn virtual currencies into real dollars by offering users an opportunity to earn extra points or virtual dollars by participating in surveys, trials and online purchases. This turnkey solution delivers highly-targeted offers to millions of local and international social network users across multiple platforms. Super Rewards maximizes revenues for developers while increasing engagement for users through points, credits, and currency. The company is an Adknowledge company and has offices in San Francisco, New York, Vancouver, London and Sydney. For more information, visit www.srpoints.com.

Read the full article online:

http://www.marketwire.com/press-release/Super-Rewards-1070286.html

Offer Industry Practices - We Can and Will Do Better

Posted in Press Releases & Media Coverage, Uncategorized on November 4th, 2009 by jason – Be the first to comment

When I started Super Rewards a little over two years ago, my goal was to build a long term, sustainable system that would provide value to our four key constituents: users, advertisers, publishers and platforms. What I have seen fairly highlighted this last week by many sources including Facebook, MySpace and various industry news sites, are poor industry practices that are nothing more than a race to the bottom. These practices are neither right, nor sustainable and I welcome the reforms that are now (hastily) being introduced.

This race to the bottom destroys the user experience, harms the ROI for advertisers, decreases the long term revenue potential for publishers and devalues the experience on the platforms. If continued at its current rate, it would be a death sentence for this new industry, which has tremendous potential if done correctly.

I acknowledge that Super Rewards needs to do a better job. To that end, there are three core areas that I am executing against:

First, when Facebook reached out to Super Rewards last week with the explanation that they expected far better compliance to their ad guidelines, I immediately began an audit of all of our offers to ensure we were in compliance with both the spirit and letter of Facebook’s guidelines. The fact of the matter is we had offers that were not in compliance and we pulled those down. In retrospect, these should have never been allowed to run.
I made these changes for all of our publishers, large and small, domestic and international; a stance that has yet to be mirrored by some of the other offer wall providers. Super Rewards has continued to be in close contact both with our publishers, advertisers and with the platforms to make sure we are in compliance. This work will never end.

Second, I have appointed a new “Compliance Czar”, Chris Smutny, to work with the platforms like Facebook, MySpace, bebo and hi5 to further strengthen and where necessary clarify their guidelines and ensure Super Rewards stays at the forefront of compliance. Chris will also be charged with ensuring advertisers have clear directions on what is acceptable.

Third, with our recent acquisition by Adknowledge, we have put in place measures to better utilize their existing global ad sales team. I expect this will provide a long term differentiation, as it will allow us to work more deeply with advertisers to build high quality, engaging offers for consumers that also provide long term ROI for the advertisers themselves.

I expect this to be a critical inflection point for the industry in which we will move to the next phase in which all industry participants put a stronger emphasis on the user experience, realizing that they are the key to drive long term value for the entire ecosystem. This drive is something we have long supported with innovations like our Offer Management Console, user centric filters and improvements to end user customer service.

The Super Rewards team welcomes continued feedback from any of our partners on how we could improve our platform, and you have my personal commitment that we will do everything in our power to ensure a healthy and long term viable industry.

Jason Bailey
GM of Virtual Currencies, Adknowledge Inc.
http://SRpoints.com
http://Adknowledge.com

Developers Rock the House at PayPal Innovate09

Posted in Uncategorized on November 4th, 2009 by Super Rewards Team – Be the first to comment

PayPal X, the first truly open global payments platform open to third-party developers, launched to the public yesterday at Innovate09 in San Francisco. The event was sold-out with more than 1,800 developers eager to learn how PayPal X will be the fueling station for the future of payments and how they can be a part of this innovative community.

(Julie Craft, Sudha Jamthe - PayPal guru, Mark Rose - Spare Change Co-founder)

(Julie Craft, Sudha Jamthe - PayPal guru, Mark Rose - Spare Change Co-founder)

Yesterday, the general session and workshops were buzzing as executives from PayPal, Sun, eBay, IBM, FundRazr, MissionFish and many more discussed new technologies and best practices around adapative payments, monetizing mobile apps, express checkout, implementing reward programs, global banking solutions, and business start-up advice for launching new applications.

Today, November 4th, the agenda will focus on innovation in mobility, emerging payment solutions, business start-ups, social media, and e-commerce. Julie Craft, VP, Publisher Relations at Super Rewards, will be speaking on the Social Media Innovation Panel and talking about how Super Rewards is the pioneer of monetization innovation within the social networks. Super Rewards has partnered with thousands of social application developers to turn their virtual currency into real money and now by implementing the new PayPal X API into the Super Rewards platform developers will benefit even more.

Don’t miss Julie also streaming live from Innovate09 on Mashable at 11am pst today!